eifBeats — est. in the quiet hours

Music for memories
that never happened.

Soundtracks for lonely cities & warm nights.

Scroll
Sound Library

Worlds sorted by feeling.

01
Conversations With The Moon
Windows fogged, streetlights blurred. The city breathing slow. For quiet evenings that stretch on forever.
02
I Miss How I Felt
Summer that smells like somewhere else. A feeling you can't name. Photographs in a box.
03
Digital Dreams
Menus before the game starts. Loading screens. That moment of possibility before everything begins.
04
Woodland Drift
Ancient trees. Paths that don't exist on maps. Fog that holds stories. Walking and not arriving anywhere.
05
Dystopian Cities
Neon through rain. Everything automated. The human element almost gone — but not quite.
06
Warm Cafés
Steam rising from cups. Jazz from another era. Conversations you can't quite hear but feel.
07
Late Night Walks
Headphones on. The world asleep. These streets are yours now. 2AM belongs to no one and everyone.
Showreels

Hear it in motion.

Moving pictures need sound that breathes with them. These are the worlds eifBeats has scored — from game trailers to short films to late-night video essays.

Sync & Licensing

"Music for indie games, film, documentaries
and emotional storytelling."

For Games
Adaptive Atmosphere Menu Themes Exploration Music Emotional Ambience Combat Ambience Pixel Art Aesthetics Indie RPG Horror Atmosphere
For Film & Video
Melancholic Ambience Emotional Piano Nostalgic Textures Atmospheric Soundscapes Documentary Score Cinematic Tension Slow Cinema
For Social & Ads
Cozy Lifestyle Travel & Journey Fashion Editorial Cinematic Reels Coffee Shop Aesthetic Lo-Fi Vibes Midnight Mood
01
Mood
The feeling first. Always.
02
Sound Design
Textures, field recordings, original layers.
03
Composition
Melody that stays without trying.
04
Mixing
Space, depth, warmth. Air in the sound.
05
World-Building
A universe you can live inside.

Mini-film universes.
Enter a world.

WORLD_01
Rainy City Nights
Neon signs reflected in wet asphalt. A train that left without you. The feeling of watching your own life from outside a window.
Ambient Lo-Fi City Melancholic
WORLD_02
Digital Dreams
The glow of a screen in a dark room. A virtual world more real than the physical one. Pixels that somehow feel like home.
Chiptune Synthwave Nostalgic Game
WORLD_03
Woodland Drift
Paths that lead somewhere older than memory. Birdsong slowing time. The forest breathes with something ancient and patient.
Nature Folk Atmospheric Slow
WORLD_04
Dystopian Cities
Corporate towers above. Small lives below. A world that moved too fast and forgot what it was building toward.
Dark Industrial Cinematic Tension
Credits

Projects that carried
the sound.

A record of collaborations, commissions, and worlds built together. Every project listed here trusted eifBeats with its emotional core.

Games
01
The Tinkerer
Indie
RoleOriginal Score · Sound Design
2026
IN PROGRESS
Film & Short Film
Sync · Commercial · Editorial
2
Various Creators
YouTube · Reels
RoleBackground Music · Non-exclusive
Ongoing
Licensed
Collaborators & Creative Partners
I.
Imma E!
Artist
The Day You Found Me Dead In My Room · Run Away From Me · Drowning In This World
H.
Hallow
Artist
HIDE
D.
Desmion
Artist
Dschungel der Unendlichkeit
Built with
Cubase 14 Pro Kontakt 7 Spitfire LABS Native Instruments Roland RD-88 Original Piano Recordings Field Recordings · Chemnitz
eifBeats / Producer / Composer
"I create soundtracks inspired by memory, isolation, cities at night and imperfect beauty."

Who's behind
the sound?

eifBeats is a one-person sonic universe. A music student who records field recordings on night walks, who finds beauty in detuned pianos and found sounds, who builds worlds with headphones instead of blueprints.

Not a studio sound. Not a formula. Something closer to a diary entry with a film score attached — honest, atmospheric, imperfect in the right ways.

The music lives in the space between game menus and walking home alone. Between what you remember and what you wish had happened. Between 2AM and silence.

Night Cities Indie Games VHS Aesthetics Isolation Old Film Scores Rain Recordings Lo-Fi Culture Memory & Loss Abandoned Places Late Hours
Production

Not WAV files.
Atmospheres.

SVC_01
Game Music
Adaptive soundscapes, loopable atmospheres, menu themes, and world-specific compositions. Music that lives inside your game's soul.
SVC_02
Ambient Production
Layered textures, field recordings, and emotional soundscapes built from scratch. An invisible architecture of feeling.
SVC_03
Sound Design
Custom sound effects, UI sounds, environmental audio, and foley that make your world feel lived-in and real.
SVC_04
Mixing
Warmth, space, depth. Your music given room to breathe and enough presence to stay in someone's head.
SVC_05
Mastering
Ready for film, streaming, game engines, or whatever world your music needs to inhabit. Transparent. Honest. Loud enough.
SVC_06
Custom Instrumentals
Original compositions tailored to your project's specific emotional fingerprint. We start with feeling, not tempo.
Archive

The unfinished,
the unreleased,
the real.

A digital archive of demos, sketches, field recordings, photographs and short texts. Almost a digital art project. This is where the work lives before it becomes something.

Demo
Untitled_003.wav
Nov 2023 · 2:47
Field Recording
Rain on Concrete
Chemnitz · 03:12 AM
Sketch
The Piano Refuses
Draft · A minor
Text
Notes on Silence
Journal · 340 words
Loop
Market Scene, Dawn
Field · 8:14 AM
Demo
If Cities Could Sleep
Mar 2024 · 4:02
Photo
Window Study #7
Analog · Film
Fragment
Chord That Never Resolved
2022 · Unfinished
Journal

Notes from the quiet hours.

Thoughts, process, and fragments of life. A digital diary of atmospheres and audio sketches.

26.06.2026 03:43 AM

summer nights & cheap flash

Journal Snapshot

Out in the park right now. It's actually a super warm summer night, around 20 degrees. Just walking around in a t-shirt, testing the final mix of "2am insomnia" on my headphones.

Brought my cheap point-and-shoot camera. Just firing the harsh flash into the trees and bushes. Most of the pics will probably be blurry trash, but I really just need one good, gritty shot for the cover art.

The contrast between the warm summer air out here and the heavy rain and thunder samples in the track is kind of funny, but it honestly works so well.

Going to wander around a bit more and then head back to check the camera roll.

25.06.2026 11:15 PM

2am insomnia

0:00 / 0:00

The track is finally done. Mixed, mastered, and out of my head. I’ve been calling it "2am insomnia", and for the first time in weeks, I feel like I can actually step away from the monitors and let the audio breathe.

There’s something about this piece that feels incredibly grounding to me right now. 

Now that the sound is locked in, the visual world around it needs to catch up. I’m packing my camera gear tonight and heading out into the park. 

 

Contact

Let's build something
that feels like somewhere real.

For licensing, custom commissions, collaborations, or just a conversation.

contact@eifstudio.com Spotify SoundCloud Instagram
SYSTEM OVERRIDE // ARCHIVE UNLOCKED

Tape 000: The First Rain

You found the hidden directory. This is the very first unedited field recording that started the eifBeats project. Chemnitz, 2021.

Download RAW (.WAV)
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